VR
Notes about virtual reality technology and its potential impact on industries, culture, law, and society.
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VR Amends
Part 3/3: VR technology challenges the core assumptions of Internet laws, presenting an opportunity to amend them.
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VR Disrupts
Part 2/3: VR is cyberspace. When it becomes mainstream it could revolutionize the entire online experience.
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VR Abides
Part 1/3: VR is not dead. It is rooted in ancient ideas, psychology, and culture. These form strong social foundations for the technology.



