Culture
Notes about how technology influences, and is influenced, by media, art, communication, and literature, especially science fiction and video games.
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On the Folly of SEO
In writing to be found, are we losing the things that make our writing worth finding?
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VR Amends
Part 3/3: VR technology challenges the core assumptions of Internet laws, presenting an opportunity to amend them.
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VR Disrupts
Part 2/3: VR is cyberspace. When it becomes mainstream it could revolutionize the entire online experience.
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VR Abides
Part 1/3: VR is not dead. It is rooted in ancient ideas, psychology, and culture. These form strong social foundations for the technology.
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A Generated Life
Skyrim, Starfield, and the risks of AI-generated content displacing human craftsmanship.
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Quiet War
There may not be a coordinated AI attack on humanity. But there is a gradual shift of power.
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Project Panama and Respect for Culture
An AI model is a statistical representation of human knowledge. Building such a model on disrespect for books and authors is distasteful.
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Anthropic is Reading Asimov
Anthropic has released a very long document they call Claude’s Constitution. I read it so you don’t have to.
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Looming Dusk
Part 7/7: The bleak technological future of humanity.
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Magic Swords
Vikings, magic swords, and why technology should be as easy to understand as it is easy to use.










